![]() ![]() You will be the winner if you can drive the Pacman along all of the lines such that he consumes everything. Pacman's movement is paused by using the space bar. Pacman's movement is controlled by the key board's navigation keys (up, down, left, and right). The game window will then appear, in which you must guide Pacman along the thick blue lines in a rectangle style. ![]() To play the game, just double-click the game's application file (.exe file). The Pacman Game in C is quite easy to create, play, and end. The Pacman Game in C demonstrates the usage of file handling, the use of user-defined header files, and the combining of many C files in a single project, among other things. The game's C files are used to control Pacman's velocity and direction, as well as to generate the route. Header.h is a user-defined header file produced in the game's source code. c files of Pacman Game have been listed as follows: Pacman_sprites(cor,key_press,screen,comp) SDL_BlitSurface(two,NULL,screen,&location) SDL_BlitSurface(one,&char_neutral,screen,&location) SDL_BlitSurface(one,&char_left,screen,&location) SDL_BlitSurface(one,&char_right,screen,&location) SDL_BlitSurface(one,&char_down,screen,&location) SDL_BlitSurface(one,&char_up,screen,&location) Moveit(direction) // it just changes the co-ordinates.doesnt animate sprites Void pacman_sprites(SDL_Rect location,int direction,SDL_Surface* screen,char comp) SDL_WM_SetCaption("Pacman","pacman_16X16.png") SDL_WM_SetIcon(IMG_Load("pacman_16X16.png"), NULL) Screen=SDL_SetVideoMode(500,350,32,SDL_SWSURFACE) OptimizedImage = SDL_DisplayFormat( loadedImage ) If nothing went wrong in loading the image Temporary storage for the image that's loaded ![]() This project's source code and output screens are shared here. The more you clear the way, the more points you get the game is simple to play. It is similar to the snake game in that Pacman must be directed in such a manner that he advances down a predetermined blue route before it is deleted or devoured by Pacman. Pacman Game in C is a basic console program or a little clip game created for amusement purposes. ![]()
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